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Advanced Graphic Design with UI/UX Design & Development
This comprehensive course is designed for individuals seeking advanced skills in graphic design, coupled with a deep understanding of UI/UX design and development. The program integrates theory with practical application to equip students with the expertise required for a successful career in the dynamic field of digital design.
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Design Tools : Canva and Adobe Illustrator Workshop
In this course, you’ll gain hands-on experience with two of the most popular design tools: Canva and Adobe Illustrator. Each platform serves unique purposes and audiences, making them essential for anyone looking to enhance their design skills.What You’ll Learn:Canva Basics:Navigating the Canva interfaceUtilizing templates and design elementsCreating social media graphics, flyers, and presentationsCollaborating with team membersAdobe Illustrator Essentials:Understanding the Illustrator workspaceMastering vector graphics and illustration techniquesWorking with shapes, colors, and typographyExporting and optimizing designs for various formatsWho This Course Is For:Beginners looking to dive into graphic designSmall business owners wanting to create marketing materialsAnyone interested in enhancing their creative skills for personal or professional projectsWhy This Course?By combining the user-friendly features of Canva with the advanced capabilities of Adobe Illustrator, you'll be well-equipped to tackle any design project, whether it’s a quick social media post or a complex illustration. Join us and unlock your creative potential!
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GRAPHIC DESIGNING
Course SypnosisThis course is designed for absolute beginners, you don’t need to have prior experience in design (Photoshop, Illustrator and Indesign). Any version of Adobe, preferably the CC (Creative Cloud) Version. To have the willingness and desire to finish the course. It is recommended (nor required) to have basic knowledge for design concepts. Completion Criteria After fulfilling all of the following criteria, the student will be deemed to have finished the Module: ● Has attended 90% of all classes held. ● Has received an average grade of 80% on all assignments ● Has received an average of 60% in assessments. ● The tutor believes the student has grasped all of the concepts and is ready to go on to the next module. Prerequisites ● Experienced in graphic designing.
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UI/UX DESIGNING
Course SynopsisThe UI/UX Design course takes a design-centric approach to user interface and user experience design, providing practical, skill-based training oriented on visual communications rather than marketing or programming alone.This course will teach all aspects of the UI/UX development process, from user research to establishing a project's strategy, scope, and information architecture, to generating sitemaps and wireframes. Required TextbooksJoel Marsh, “UX for Beginners”, O’ReillyJenifer Tidwell, Charles Brewer and Aynne Valencia, “Designing Interfaces”, O’Reilly Completion CriteriaAfter fulfilling all of the following criteria, the student will be deemed to have finished the Module:Has attended 90% of all classes held.Has received an average grade of 80% on all assignments.Has received an average of 60% in assessments.The tutor believes the student has grasped all of the concepts and is ready to go on to the second module. PrerequisitesThere is no prior educational requirement for this course.
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WEBPAGE & MULTIMEDIA
Course SummaryThis course is for individuals who wish to learn how to create a simple web page, as well as html properties, html layouts, CSS, syntax, how digital images work, color modes, actions, and scripts, overview of the selection, working with adjustment layers and filters, publishing, editing audio on the timeline, creating animated effects with key-frames and exporting your movie. This course is best suited for anyone with some basic knowledge of web site and page design, such as high school and university students who wish to conduct coursework or someone who is already working in web design. Exercises in the laboratory are mandatory, have a deadline, and are graded. The course lays a high emphasis on lab exercises as software programming can only be learned successfully by precisely putting the principles that have been taught into practice. Exercises submitted after the deadline will have a penalty in terms of overall score. Instructors may provide relevant lecture/lab notes to students as (and when) needed, either in the form of printed handouts or by email. Required Textbooks1. Irene Hammerich and Claire Harrisson, “Developing Online Content”, Wiley.2. T. Richardson and C. Thies, “Multimedia Web Design and Development”, Mercury Learning and Information.3. Prabhat K. Andleigh, “Multimedia Systems Design”, Pearson. Completion CriteriaAfter fulfilling all of the following criteria, the student will be deemed to have finished the Module:1. Has attended 90% of all classes held2. Has received an average grade of 80% on all assignments3. Has received an average of 60% in assessments4. The tutor believes the student has grasped all of the concepts and is ready to go on to the second module.