Our Courses

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FLUTTER APPLICATION DEVELOPMENT

Course SynopsisFlutter is Google’s UI toolkit for building beautiful, natively compiled applications for mobile, web, and desktop from a single codebase. The goal is to enable developers to deliver high performance apps that feel natural on different platforms, embracing differences where they exist while sharing as much code as possible. It is Google’s mobile app SDK, complete with a framework, widgets, and tools, that gives developers an easy way to build and deploy visually attractive, fast mobile apps on both Android and iOS platforms. It enables a smooth and easy cross-platform mobile app Development. Required TextbooksRap Payne, “Beginning App Development with Flutter”, Apress.Marco L. Napoli, “Beginning Flutter: A Hands-on Guide to App Development”, Wiley. Completion CriteriaAfter fulfilling all of the following criteria, the student will be deemed to have finished the Module:Has attended 90% of all classes held.Has received an average grade of 80% on all assignments.Has received an average of 60% in assessments.The tutor believes the student has grasped all of the concepts and is ready to go on to the next module. PrerequisitesFundamental understanding of programming, bits/bytes, procedures, classes, and computer architecture. It's absolutely acceptable if you only have a theoretical understanding of programming, but you should be certain about what programming is and what you intend to gain from this session.If you are only interested in theory and have no interest/patience in spending at least 10 hours every week throughout the duration of the course, then this course might not be for you.If you have absolutely no idea about programming or do not see yourself doing programming in the next six -odd months, then this class may not be for you.

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FULL STACK WEB DEVELOPMENT - JAVA SPRING BOOT

Course SynopsisThis course is tailored for beginners who aim to write and comprehend Java code effectively. It covers translating problem descriptions into Java applications, making it essential for aspiring Java engineers without prior experience. Trainees with beginner-level Java skills or experience in other languages can also benefit, as this course, combined with Level 3, prepares them for a full-stack Java software engineering career.In summary, this course teaches how to program using Java programming language. This is a core basic level course that is essential for anyone who have no prior programming experience but wish to be a professional Java engineer in future.Required Textbooks Sagar Naik and Piyu Tripathy, “Software Testing and Quality Assurance”, Wiley.Cem Kaner, Jack Falk and H.Q. Nguyen, “Testing Computer Software”, Wiley. Completion CriteriaAfter fulfilling all of the following criteria, the student will be deemed to have finished the Module: Has attended 90% of all classes held.Has received an average grade of 80% on all assignmentsHas received an average of 60% in assessments.The tutor believes the student has grasped all of the concepts and is ready to go on to the next module. PrerequisitesFundamental understanding of programming, bits/bytes, procedures, classes, and computer architecture. It's absolutely acceptable if you only have a theoretical understanding of programming, but you should be certain about what programming is and what you intend to gain from this session.If you are only interested in theory and have no interest/patience in spending at least 10 hours every week throughout the duration of the course, then this course might not be for you.If you have absolutely no idea about programming or do not see yourself doing programming in the next six -odd months, then this class may not be for you.

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FULL STACK WEB DEVELOPMENT - MERN STACK

Course SynopsisHTML and CSS, browser programming (using JavaScript, jQuery, Angular, or Vue), and server programming (using PHP, ASP, Python, or Node) are all covered in this course to help you become a full stack web developer. Required TextbooksVasan Subramanian, “Pro MERN Stack”, 1st Edition, Apress.Shama Hoque, “Full-Stack React Projects”, Packt.Greg Lim, “Beginning MERN Stack”, Greg Lim. Completion CriteriaAfter fulfilling all of the following criteria, the student will be deemed to have finished the Module:Has attended 90% of all classes held. Has received an average grade of 80% on all assignments.Has received an average of 60% in assessments.The tutor believes the student has grasped all of the concepts and is ready to go on to the next module. PrerequisitesBasic knowledge about programming, bits/bytes, procedures, classes, computer architecture, etc. If you just have theoretical knowledge that is perfectly okay but you should have strong convictions on what programming is, and what you hope to achieve from this class.Willing and eager to spend at least 10-20 hours (varying from student-to-student) per week outside of the training class to self-study and practice.If you are only interested in theory and have no interest/patience in spending at least 10 hours every week throughout the duration of the course, then this course might not be for you.If you have absolutely no idea about programming or do not see yourself doing programming in the next six -odd months, then this class may not be for you.

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Fundamentals of Blockchain Technology

Blockchain technology is a decentralized and distributed ledger system that enables secure andtransparent record-keeping of transactions across a network of computers. The fundamentalconcept of blockchain is to create a chain of blocks, where each block contains a list oftransactions. These blocks are linked together using cryptographic hashes, forming a chain ofchronological and unchangeable records. 

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Fundamentals of US Healthcare and Data Analytics

Embark on a transformative journey through the fundamentals of US healthcare and data analytics in this three-month course, blending theory with practical applications for 2 hours daily. Explore crucial data components like eligibility, claims, pharmacy, and provider files, delving into MRF, SQL, MongoDB, PySpark, ETL techniques, and data quality considerations. The course concludes with an introduction to AWS services, empowering participants to master advanced data modeling and ETL techniques, ultimately leading to proficient use of AWS-driven data analysis and visualization tools.

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GEOGRAPHICAL INFORMATION SYSTEM (GIS)

Course SummaryThe DTC – GIS course is targeted for beginners who want to learn how to think and write meaningful pieces of codes or read GIS codes written by someone else. This course teaches how to map literary description of a problem (requirement) to an application/library coded in GIS. This is a core basic level course that is essential for anyone who has no prior programming experience but wishes to be a professional GIS engineer in future. Required Textbooks1. Paul Bolstad, “GIS Fundamentals”, Eider Press.2. Kristen S. Kurland and Wilpen L. Gorr, “GIS Tutorial 1”, Esri Press.3. Michael Law and Amy Collins, “Getting to Know ArcGIS”, Esri Press. Completion CriteriaAfter fulfilling all of the following criteria, the student will be deemed to have finished the Module:1. Has attended 90% of all classes held2. Has received an average grade of 80% on all assignments3. Has received an average of 60% in assessments4. The tutor believes the student has grasped all of the concepts and is ready to go on to the second module. Prerequisites1. Basic knowledge about programming, bits/bytes, procedures, classes, computer architecture, etc. If you just have theoretical knowledge that is perfectly okay but you should have strong convictions on what programming is, and what you hope to achieve from this class.2. Willing and eager to spend at least 10-20 hours (varying from student-to-student) per week outside of the training class to read/write codes in JavaScript (self-study and practice).3. There is no prior educational level requirement for this course. Anyone from 10+2 student to someone who is doing her PHD in Genetic Engineering is welcome to take this course.4. If you are only interested in theory and have no interest/patience in spending at least 10 hours every week throughout the duration of the course, then this course might not be for you.5. If you have absolutely no idea about programming or do not see yourself doing programming in the next six - odd months, then this class may not be for you. 

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GRAPHIC DESIGNING

Course SypnosisThis course is designed for absolute beginners, you don’t need to have prior experience in design (Photoshop, Illustrator and Indesign). Any version of Adobe, preferably the CC (Creative Cloud) Version. To have the willingness and desire to finish the course. It is recommended (nor required) to have basic knowledge for design concepts.  Completion Criteria After fulfilling all of the following criteria, the student will be deemed to have finished the Module: ● Has attended 90% of all classes held. ● Has received an average grade of 80% on all assignments ● Has received an average of 60% in assessments. ● The tutor believes the student has grasped all of the concepts and is ready to go on to the next module.  Prerequisites ● Experienced in graphic designing.

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